LowPoly_Zombies_Pack
A downloadable asset pack
Category 1 — Zombies
Nine distinct infected types, from the basic shambler to the armored units that demand priority targets, forming a complete difficulty ladder for wave pressure. Proportions are human-consistent (1.87–2.02 m), with the Crawler as a deliberate low crawling pose (1.06 m). Lean triangle budgets keep large on-screen hordes affordable.
- Walker (1.80 m) — Standard shambler, the baseline pressure unit
- Crawler (1.06 m) — Low crawling advance, fast and evasive
- Runner (1.69 m) — Forward-leaning sprinter, closes distance fastest
- Riot (2.02 m) — Heavy armored riot gear, holds the front line
- Tank (2.02 m) — The bulkiest armored unit, requires focused fire
- Worker (1.91 m) — Construction overalls, common fodder
- Police (1.87 m) — Police uniform variant
- Scientist (1.85 m) — Blood-stained lab coat
- Hazmat (1.90 m) — Yellow protective suit
9 models / 11,984 tris (1,100–1,672 each)
Category 2 — Survivors
Eight playable characters spanning every combat role: melee, sniper, armored tank, medical support, and remote tech support. Each has a highly distinct silhouette and colorway, so the player can read their own lineup at a glance even from a top-down camera. The Tech carries an accompanying patrol drone.
- Leader (1.87 m) — Squad core
- Melee (1.90 m) — Front-line brawler
- Sniper (1.95 m) — Long-range damage dealer
- Heavy (2.02 m) — High-health defensive unit
- Medic (1.92 m) — Carries a medkit, restores health
- Engineer (1.92 m) — Engineering gear and backpack
- Tech (2.07 m) — Tech backpack with a patrol drone
- Demo (1.99 m) — Standard reference character
8 models / 12,980 tris (1,276–2,584 each)
Category 3 — Scene Props
53 freely recombinable environment pieces spanning ground surfaces, walls, structures, street furniture, vehicles, vegetation, and debris — enough to assemble a complete deserted city block. Every piece shares the same ground height (y = 0) for clean snapping and placement. Narrative set dressing included: an apartment block, corner shop, clinic, gas station, and police car.
- Ground & surfaces — Asphalt, concrete, dirt, floor slabs, curbs, road stripes
- Walls & structures — Concrete walls, corner walls, floor slabs, pillars, stairs, doorways, jersey barriers
- Buildings & set pieces — Apartment block (8.4 m), shop, clinic, gas station, street set, container, catwalk
- Street furniture & props — Street lamps, ammo crates, barrels (blue/red), dumpsters, tire piles, hydrants, traffic cones, sandbag walls, barricades, barbed wire, planter boxes, generators, crate stacks
- Vehicles — Bus, taxi, police car, jeep, pickup, van, motorcycle, trailer, helicopter wreck
- Vegetation — Broadleaf trees, pines, dead trees, scrub bushes, grass clumps
- Debris & fencing — Rubble piles, debris scatter, rock clusters, chain-link fence, wooden fence
53 models / 67,540 tris (60–9,528 each)







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